Douglas Coupland

Quotes

  1. “To be merely good enough is to never succeed.”

  2. If you’re an incredibly famous rich person who does more in one day than I do in a month, does your perception of time’s passing go slower or faster than it does for me?

  3. As he ages and sees more of the world, he’s realizing that bad news is a part of life, and that when you have to give it, just say it and get it over with.

  4. TV and the Internet are good because they keep stupid people from spending too much time out in public.

  5. Comics day came and went. Another shoes day came and went. And another comics day followed that — the typical production and consumption cycles that help us survice our dismal, meaningless little lives.

  6. "Just go and feed yourselves on a wide array of products containing high-fructose corn sugar. Zheesh."

    "That wasn't funny, Evil Mark. It sounded fake and hollow. You're terrible at being ironic, and you've been rehearsing that line, haven't you?"

  7. "I have an idea. … If Ethan and Mark are so similar, we might as well arbitrarily assign them distinct personality traits. I know—Mark, from here on, you're to be called 'Evil Mark.'"

  8. Ethan is annoyed with all of these dumb campaigns that indoctrinate millions of people into thinking they’re tough-guy free spirits when, in fact, there’s probably much to be said for following and, in any event, the food chain isn’t structured to encompass millions of non-followers.

  9. If you can control your emotions, chances are you don’t have too many.

  10. “You feel chilled because you have no character. You’re a depressing assemblage of pop culture influences and cancelled emotions, driven by the sputtering engine of only the most banal form of capitalism. You spend your life feeling as if you’re perpetually on the brink of being obsolete — whether it’s labour market obsolescence or cultural unhipness. And it’s all catching up with you. You live and die by the development cycle. You’re glamorized drosophila flies, with the company regulating your life cycles at whim. If it isn’t a budget-driven eighteen-month game production schedule, it’s a five-year hardware obsolescence schedule. Every five years you have to throw away everything you know and learn a whole new set of hardware and software specs, relegating what was once critical to our lives to the cosmic slag heap.”

  11. Don’t you get an empty feeling in your soul when you have a blank to-do list?

  12. Only damaged people want good things to happen to them through visualization. They want something for nothing.